Tuesday, 19 May 2015

REVISION FOR QUESTION A

QUESTION ONE

Representation

Discuss the ways in which the extract constructs the representations of ... using the following:

Sound 

  • Diagetic - Heard by the characters.
  • Non-diegetic - Narration and background music, not heard by the characters.
  • Synchronous - Goes with what is happening on screen and can be seen by the characters. 
  • A-Synchronous - background sounds that cant be seen but go with what is happening on screen.
  • Foli-Sound - Sounds such as gravel and doors.
Mise-en-scene

  • Costume/Make-up - How does it help to show the area of representation.
  • Setting/Location
  • Characters/Accent
  • Props
  • Body Language
  • Lighting

Editing

  • Cuts fast/slow
  • Montage
  • Parallel
Camera work

  • Movement
  • Angles
  • Composition
  • Shot Type

Thursday, 30 April 2015

Check list for TV analysis

Sound

  • Diegetic - Heard by the characters
  • Non-diegetic - Background Music, narration, not heard by the characters
  • Synchronous - On screen , hear by the characters
  • A-synchronous - Off screen but heard by the characters
  • Foli sound - realistic everyday sounds, (squeaky door, gravel etc)


Camera Work


  • Shot types - 
    • Establishing Shot
      • this is the opening shot of a programme or sequence. Might be an extreme long shot or long shot, establishes location
    • Master shot
      • A shot that includes all the action in a particular sequence establishes spacial relationships of the character involved.
    • Close upshot
      • A shot that includes the whole head of a character. Used to direct the viewers attention to a significant facial expression or to an object that might have significance within the narrative.

    • Mid-shot
      • Long shot, wide shot, two-shot, aerial shot, point of view shot, over the shoulder shot and variations of these.
    • Ariel shot
      • A camera shot taken from an overhead position. Often used as an establishing shot.
    • Extreme close up 
      • A shot where a part of a face or body of a character fills the whole frame/dominates the frame. Also can be shot of an object where only a small part of it dominates the frame. 
    • Medium Shot

    • Two shot
    • Point Of View shot
    • Over the shoulder shot
    • Overhead shot 
    • Reaction shot
  • Camera Angles
    • High angle
    • Low angle
    • Canted angle
  • Camera Movement
    • Panorama
    • Tilt
    • Track
    • Dolly 
    • Crane
    • Steadicam
    • Zoom
    • Handheld
    • Reverse Zoom
  • Composition
    • Framing
    • Rule of thirds
    • Depth of field
    • Deep and Shallow focus
    • Focus Pulls


Editing


Mise-en-scene

  • Setting/ location
    • Where the narrative unfolds - where action takes place
    • Interior design
    • The mood/atmosphere
    • The characters background, surrounding, status and circumstances.
  • body language/ facial expression/screen time
  • Props
    • Complete a characters dress by adding more particular detail and refining our picture of the character - High spec laptop, a porsche, fur coats, Branded hooded top, weapon.
  • Costume and make up
    • The period of time the social group belongs to.
    • membership of a specific group.
    • social class and status - one of the main sources of information regarding the characters in their dress - whether it is a tidy v-neck sweater, a tailored woman's business suit, or an unkempt jacket.
    • Cultural background
    • Character traits, personality, values, assumed behaviour and attitude.
    • Changes in costume indicate changes in character e.g rich to poor, taking off clothes as lowering defences.
    • Clothing might also be a trademark.
  • Lighting
    • three point lighting standard scheme for classical narrative cinema. In order to model an actors face or an object with a sense of depth, light from three directions is used.
    • Quality of light is perceived hardness and softness. A hard quality has dark shadows with sharp edges, while a soft quality has lighter, diffused shadows.
    • High-key lighting - A lighting scheme in which the fill light is raised to almost the same level as the key light.
  • Speech
    • Regional dialect
    • elaborated or restricted language
    • specialised use of vocabulary
    • accent
    • Standard or colloquial